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tao.chen 789f62669c fix(acp): group agent chunks by messageId (backend) and coalesce consecutive same-role entries in the UI (frontend)
The opencode acp binary streams agent_message_chunk notifications with
an EMPTY messageId. The backend was already correct (it groups when a
messageId is present), but the UI rendered every chunk as its own
bubble, so a single 'count 1 to 5' reply showed as 9 separate bubbles.

Backend:
- internal/acp/history.go: add MessageID to Message; new AppendOrCreate
  method that finds or creates an entry by messageId and appends text
  to it (preserving the original timestamp).
- internal/acp/client.go: agent_message_chunk and user_message_chunk
  use AppendOrCreate.
- internal/model/acp.go: expose MessageID in the wire response.
- internal/service/acp_service.go: copy MessageID into the API DTO.
- internal/acp/client_test.go: add TestHistoryAppendOrCreateGroupsByMessageID.

Frontend:
- web/src/components/acp/groupMessages.ts: new pure helper that
  coalesces consecutive same-role history entries into a single bubble
  (keeps the first chunk's time + messageId).
- web/src/components/acp/AcpPanel.tsx: render coalesced messages;
  auto-scroll effect now depends on coalesced so it fires as the
  agent streams.

Verified via e2e: 'count from 1 to 5' now returns a single agent entry
with text '1\n2\n3\n4\n5' instead of 9 separate entries.
2026-07-06 13:48:56 +08:00

95 lines
2.3 KiB
Go

package acp
import (
"sync"
"time"
)
// Message is one entry in the conversation history.
type Message struct {
Role string `json:"role"`
Text string `json:"text"`
Time time.Time `json:"time"`
MessageID string `json:"messageId,omitempty"`
}
// History accumulates prompt/response messages in memory for a session.
type History struct {
mu sync.RWMutex
messages []Message
indexByID map[string]int
}
// NewHistory creates an empty History.
func NewHistory() *History {
return &History{indexByID: make(map[string]int)}
}
// Add appends a message with the current time. It is used for messages that
// have no messageId (e.g. the user prompt path).
func (h *History) Add(role, text string) {
h.AppendOrCreate(role, "", text)
}
// AppendOrCreate finds the existing entry with the same messageId and appends
// text to it; otherwise creates a new entry. When messageId is empty this
// behaves like Add(role, text). It returns the time of the created or existing
// entry.
func (h *History) AppendOrCreate(role, messageId, text string) time.Time {
h.mu.Lock()
defer h.mu.Unlock()
if messageId == "" {
h.messages = append(h.messages, Message{Role: role, Text: text, Time: time.Now()})
return h.messages[len(h.messages)-1].Time
}
if idx, ok := h.indexByID[messageId]; ok {
h.messages[idx].Text += text
return h.messages[idx].Time
}
h.messages = append(h.messages, Message{Role: role, Text: text, Time: time.Now(), MessageID: messageId})
h.indexByID[messageId] = len(h.messages) - 1
return h.messages[len(h.messages)-1].Time
}
// List returns a copy of all messages, oldest first.
func (h *History) List() []Message {
h.mu.RLock()
defer h.mu.RUnlock()
out := make([]Message, len(h.messages))
copy(out, h.messages)
return out
}
// Len returns the number of stored messages.
func (h *History) Len() int {
h.mu.RLock()
defer h.mu.RUnlock()
return len(h.messages)
}
// Since returns messages starting at index idx.
func (h *History) Since(idx int) []Message {
h.mu.RLock()
defer h.mu.RUnlock()
if idx < 0 {
idx = 0
}
if idx > len(h.messages) {
idx = len(h.messages)
}
out := make([]Message, len(h.messages)-idx)
copy(out, h.messages[idx:])
return out
}
// Clear removes all stored messages.
func (h *History) Clear() {
h.mu.Lock()
defer h.mu.Unlock()
h.messages = h.messages[:0]
h.indexByID = make(map[string]int)
}