BREAKING: every shell operation now requires a shellId. The Manager
previously keyed by workspaceID alone (one bash per workspace). It now
keys by (workspaceID, shellID) where shellID is a UUID returned by
Start.
Fixes the long-standing bug where the WS handler's closeAll called
stdin.Close() and killed bash when a WS client disconnected. The
Session owns the pty file; the WS handler no longer closes it. The
pty is only closed by Manager.Stop (explicit) or by captureOutput
when the process naturally exits (EOF).
- internal/shell/manager.go: Manager interface gains List and every
method takes shellID; storage becomes
map[workspaceID]map[shellID]*Session; Start returns (shellID, err)
via uuid.NewString; Resize/Status/ExitStatus/Subscribe/Stdin/Stop
route by shellID; new List(workspaceID) returns ShellInfo[] in
creation order.
- internal/shell/session.go: Session gains ShellID + CreatedAt; Status
type gains ShellID.
- internal/shell/manager_test.go: updated existing tests for new
signatures; added TestShellMultiInstance (two shells in one
workspace, no output cross-talk, independent stop, List behavior).
- internal/service/shell_service.go: wrappers carry shellID; new
List method.
- internal/service/workspace_service.go: auto-start captures/logs
shellID; Delete iterates and stops all workspace shells.
- internal/api/shell_handler.go: WS closeAll drops stdin.Close();
start/restart return 201 with {shellId, pid, ...}; new list handler;
stop/resize take shellId in body.
- internal/api/router.go: GET /api/workspaces/:id/shell (list).
- internal/model/shell.go: new ShellStartResponse, ShellInfo,
ShellListResponse, ShellStopRequest, ShellRestartRequest; updated
ShellStatusResponse + ShellResizeRequest to carry shellId.
- go.mod/go.sum: github.com/google/uuid.
E2E:
- workspace create -> 1 auto shell
- start 2 more -> 3 shells in list
- stop 1 -> 2 shells in list
- WS connect -> send cmd -> disconnect -> WS reconnect -> send cmd ->
response OK, no [process exited] banner
125 lines
4.1 KiB
Go
125 lines
4.1 KiB
Go
package service
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import (
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"log/slog"
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"io"
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"codespace/internal/shell"
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"codespace/internal/workspace"
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)
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// ShellService manages interactive shells for workspaces.
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type ShellService struct {
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workspaces workspace.Manager
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shells shell.Manager
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logger *slog.Logger
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}
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// NewShellService creates a ShellService.
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// If lg is nil, slog.Default() is used.
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func NewShellService(workspaces workspace.Manager, shells shell.Manager, lg *slog.Logger) *ShellService {
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if lg == nil {
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lg = slog.Default()
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}
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return &ShellService{workspaces: workspaces, shells: shells, logger: lg}
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}
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// Start starts an interactive shell for the given workspace.
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func (s *ShellService) Start(workspaceID string) (string, error) {
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ws, err := s.workspaces.Get(workspaceID)
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if err != nil {
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return "", err
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}
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shellID, err := s.shells.Start(workspaceID, ws.Root)
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if err != nil {
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s.logger.Error("shell start failed", "workspace_id", workspaceID, "error", err)
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return "", err
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}
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status := s.shells.Status(workspaceID, shellID)
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s.logger.Info("shell started", "workspace_id", workspaceID, "shell_id", shellID, "pid", status.PID)
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return shellID, nil
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}
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// Stop stops the interactive shell for the given workspace.
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func (s *ShellService) Stop(workspaceID string, shellID string) error {
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if _, err := s.workspaces.Get(workspaceID); err != nil {
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return err
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}
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if err := s.shells.Stop(workspaceID, shellID); err != nil {
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s.logger.Error("shell stop failed", "workspace_id", workspaceID, "error", err)
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return err
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}
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s.logger.Info("shell stopped", "workspace_id", workspaceID, "shell_id", shellID)
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return nil
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}
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// Restart restarts the interactive shell for the given workspace.
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func (s *ShellService) Restart(workspaceID string, shellID string) (string, error) {
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ws, err := s.workspaces.Get(workspaceID)
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if err != nil {
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return "", err
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}
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newShellID, err := s.shells.Restart(workspaceID, shellID, ws.Root)
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if err != nil {
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s.logger.Error("shell restart failed", "workspace_id", workspaceID, "error", err)
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return "", err
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}
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status := s.shells.Status(workspaceID, newShellID)
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s.logger.Info("shell restarted", "workspace_id", workspaceID, "old_shell_id", shellID, "new_shell_id", newShellID, "pid", status.PID)
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return newShellID, nil
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}
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// Resize resizes the PTY for the given workspace.
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func (s *ShellService) Resize(workspaceID string, shellID string, cols, rows int) error {
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if _, err := s.workspaces.Get(workspaceID); err != nil {
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return err
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}
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if err := s.shells.Resize(workspaceID, shellID, cols, rows); err != nil {
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s.logger.Error("shell resize failed", "workspace_id", workspaceID, "error", err)
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return err
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}
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s.logger.Info("shell resized", "workspace_id", workspaceID, "shell_id", shellID, "cols", cols, "rows", rows)
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return nil
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}
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// Status returns the shell status for the given workspace.
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func (s *ShellService) Status(workspaceID string, shellID string) (shell.Status, error) {
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if _, err := s.workspaces.Get(workspaceID); err != nil {
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return shell.Status{}, err
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}
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return s.shells.Status(workspaceID, shellID), nil
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}
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// Subscribe subscribes to output events for the workspace shell.
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func (s *ShellService) Subscribe(workspaceID string, shellID string) (shell.Subscription, error) {
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if _, err := s.workspaces.Get(workspaceID); err != nil {
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return nil, err
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}
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return s.shells.Subscribe(workspaceID, shellID)
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}
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// Input returns the stdin writer for the workspace shell.
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func (s *ShellService) Input(workspaceID string, shellID string) (io.WriteCloser, error) {
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if _, err := s.workspaces.Get(workspaceID); err != nil {
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return nil, err
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}
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return s.shells.Stdin(workspaceID, shellID)
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}
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// ExitStatus returns the exit status for the workspace shell.
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func (s *ShellService) ExitStatus(workspaceID string, shellID string) (shell.ExitInfo, error) {
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if _, err := s.workspaces.Get(workspaceID); err != nil {
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return shell.ExitInfo{}, err
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}
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return s.shells.ExitStatus(workspaceID, shellID)
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}
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// List returns all shells for the workspace.
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func (s *ShellService) List(workspaceID string) ([]shell.ShellInfo, error) {
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if _, err := s.workspaces.Get(workspaceID); err != nil {
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return nil, err
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}
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return s.shells.List(workspaceID), nil
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}
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